New to animation) I need help to understand. Can I create a State alias that has both my Attack and jumping reference nodes linked to it. Where the State alias is connected
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State Machines in Unreal Engine | Unreal Engine 5.0 Documentation
State Machines in Unreal Engine | Unreal Engine 5.0 Documentation
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Inu Games on X: "There's a new cool feature in #UE5 anim graph: state alias. It's like a virtual state (without code) referencing a set of real states. If one of those
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State Machines in Unreal Engine | Unreal Engine 5.0 Documentation
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State Machines in Unreal Engine | Unreal Engine 5.0 Documentation